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East asian popular culture transnational contexts of culture gender class and colonialism in play


Foto: East asian popular culture transnational contexts of culture gender class and colonialism in play
Rubriek: Textual/Printed/Reference Materials - Boek
Prijs: 90.99
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Uiterlijk 28 januari in huis


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Omschrijving:

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design.

This book examines gamer culture, expressions of gender and class, and issues of colonialism and transnationalism in digital games in East Asia. Focusing on examinations of how video games and the universes they offer create complex hierarchies and unique, subversive interventions in East Asia, Lee and Pulos' volume critically examines how video games can shape cultural contexts and simultaneously react to the cultures that consume them. Contributions range from assessments the culture of game developer groups to representations of ethnicity in characters, with special attention paid to the glocalization of culture, including cultural adoption and adaption.

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.



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Product specificaties:

Taal: en

Bindwijze: Paperback

Oorspronkelijke releasedatum: 07 juli 2018

Aantal pagina's: 218

Illustraties: Nee

Hoofdredacteur: Alexis Pulos

Tweede Redacteur: S. Austin Lee

Hoofduitgeverij: Springer International Publishing Ag

Editie: Softcover reprint of the original 1st ed. 2016

Extra groot lettertype: Nee

Product breedte: 148 mm

Product lengte: 210 mm

Studieboek: Nee

Verpakking breedte: 148 mm

Verpakking hoogte: 210 mm

Verpakking lengte: 210 mm

Verpakkingsgewicht: 0.45 kg

EAN: 9783319829173