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East asian popular culture transnational contexts of development history sociality and society of play


Foto: East asian popular culture transnational contexts of development history sociality and society of play
Rubriek: Textual/Printed/Reference Materials - Boek
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Omschrijving:

This book examines the historical background of game development, offline and online gamer interactions, and presents a method to study the health impacts of digital games in East Asia. Focusing on examinations of how video games shape external interactions with the world as well as internal spaces, Lee and Pulos' volume brings together a range of approaches and regions to understand the impact of video games in East Asia and beyond. Contributions range from assessments of Nintendo's lasting technological impact in Japan and globally to analyses of mobile social gaming among teenage girls in Korea, with qualitative and quantitative methodologies set in contact with one another to offer a full spectrum of perspectives on video gaming and its profound cultural impact.





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Product specificaties:

Taal: en

Bindwijze: E-book

Oorspronkelijke releasedatum: 21 januari 2017

Ebook Formaat: Adobe ePub

Hoofdredacteur: Alexis Pulos

Tweede Redacteur: S. Austin Lee

Hoofduitgeverij: Palgrave Macmillan

Lees dit ebook op: Android (smartphone en tablet)

Lees dit ebook op: Kobo e-reader

Lees dit ebook op: Desktop (Mac en Windows)

Lees dit ebook op: iOS (smartphone en tablet)

Lees dit ebook op: Windows (smartphone en tablet)

Studieboek: Nee

EAN: 9783319438207