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East asian popular culture transnational contexts of culture gender class and colonialism in play


Foto: East asian popular culture transnational contexts of culture gender class and colonialism in play
Rubriek: Textual/Printed/Reference Materials - Boek
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Inhoudsopgave:

Omschrijving:

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.





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Product specificaties:

Taal: en

Bindwijze: E-book

Oorspronkelijke releasedatum: 24 december 2016

Ebook Formaat: Adobe ePub

Hoofdredacteur: Alexis Pulos

Tweede Redacteur: S. Austin Lee

Hoofduitgeverij: Palgrave Macmillan

Lees dit ebook op: Android (smartphone en tablet)

Lees dit ebook op: Kobo e-reader

Lees dit ebook op: Desktop (Mac en Windows)

Lees dit ebook op: iOS (smartphone en tablet)

Lees dit ebook op: Windows (smartphone en tablet)

Studieboek: Nee

EAN: 9783319438177