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Game modeling using low polygon techniques


Foto: Game modeling using low polygon techniques
Rubriek: Textual/Printed/Reference Materials - Boek
Prijs: 63.17
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Verzending:
Uiterlijk 15 juli in huis


Inhoudsopgave:

Omschrijving:

The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.



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Product specificaties:

Oorspronkelijke releasedatum: 01 augustus 2001

Aantal pagina's: 400

Hoofdauteur: Chad Walker

Tweede Auteur: Eric Walker

Co Auteur: George E. Walker

Hoofduitgeverij: Cengage Learning, Inc

Co Uitgever(s): Charles River

Editie: 001

Verpakking breedte: 229 mm

Verpakking hoogte: 188 mm

Verpakking lengte: 25 mm

Verpakkingsgewicht: 680.9999999999999 g

EAN: 9781584500551